The Warm Up round
After all participants have entered the room and played around with their avatar you should
activate the flipchart to get everyones attention. The first flipchart helps you to explain the
controls. The second flipchart shows the steps of the Warm Up round. The goal of the Warm Up
is to get familiar with the game. After it everybody should at least know how to move around and
throw and catch balls.
Use the timer to set a 2 minutes timebox for it but feel free to extend it if not everybody is
ready to play the game.
Also encourage the players to switch between the control modes. Explain, that they can return to
the title by leaving through the door or refresh the page in the browser. It's important that they
know that because later they may switch the color or the name of their avatar.